Browse Items (39 total)

An interactive, narrative-driven game where players must navigate various "horror" scenarios caused by poor data management. The resource highlights common pitfalls like lack of backups, poor file naming, and metadata omissions through a series of…

A podcast episode from the European School Education Platform discussing strategies to challenge gender stereotypes in STEM classrooms.

This guide, part of the Blooming Toolkit, is a guide for teachers on how to design, implement, and evaluate classroom activities that help increase the participation of girls in STEAM subjects. It outlines a step-by-step process for teachers to…

Blender is a professional, open-source 3D creation suite. Students can learn 3D modeling, rigging, animation, and scripting with Python.

This interactive game is an educational twist on the classic "Hangman" format. Players are challenged to identify five fundamental characteristics that define authentic learning: Collaborative, Reflective, Contextual, Interdisciplinary, and…

This interactive educational quiz has been developed on the Kahoot! platform with the purpose of assessing and reinforcing knowledge regarding the principles of Authentic Learning. The quiz focuses on the core characteristics that define authentic…

The primary purpose of this book is to serve as a comprehensive guide, translating research into best practices to promote gender inclusivity in informatics. The handbook seeks to empower its readers, providing them with actionable recommendations to…

A research article that presents action research as a method for teachers to improve their own practice through systematic inquiry.
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