Browse Items (39 total)

This toolkit focuses on a creative approach to STEM through digital art. It provides guides for activities using tools like VR glasses, and other digital technologies to create projects related to robotic arts and digital sound.

A free, self-paced, online course for primary and secondary school teachers designed to provide the necessary knowledge and skills to implement inclusive and experiential STEAM activities in their lessons. The course combines theoretical and…

A collection of lesson plans available in the e-learning platform of the RoboGirls project that can be used as practical learning resources and implemented with students.

The RoboGirls project introduces a gamified career choice simulator aimed at inspiring girls aged 9-17 to explore STEM professions. Through problem-based learning scenarios, it encourages interest in Computer Engineering, Applied Mathematics,…

An inclusive multimedia toolkit designed for educators to implement interdisciplinary STEAM programmes, focusing on environmental challenges and sustainable development.

STEAM4ALL Guide for educators brings a guide which is composed of resources for STEAM education, including among others, reading material and research STEAM reports, and good practices in the field of school education, pedagogical material, along…

This guide provides a collection of guidelines and best practices on how to design, implement, and evaluate a mentoring programme for women in STEAM. It is divided into three sections: the current state of women in STEAM in Europe, practical…

An interactive, narrative-driven game where players must navigate various "horror" scenarios caused by poor data management. The resource highlights common pitfalls like lack of backups, poor file naming, and metadata omissions through a series of…
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